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- #HEROES OF MIGHT AND MAGIC 3 MOD MOD#
- #HEROES OF MIGHT AND MAGIC 3 MOD FULL#
- #HEROES OF MIGHT AND MAGIC 3 MOD MODS#
So, we should decide on whether every tweak should be banned or not. Luckily it’s not that bad, it probably only adds a second or two to all runs. I broke that rule too, just realized it was a thing before posting. Home-stuff should be prioritized after all ?
#HEROES OF MIGHT AND MAGIC 3 MOD MOD#
Please bring up anything I have missed as the HD/HD+ mod adds a lot, like one tweak for CPU usage.įair enough. The honor system is far easier to manage that way too.īut if and when a feature of the HD Mod can't be turned off? Well, it'll be up for debate when that time comes. So for example, don't have the HD+ box checked before starting the game/don't use 'Replay Battle' don't use the Tavern Invite Hero feature those sort of things.
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If a feature can be turned off and affects RNG manipulation, turn it off/don't use it at all during a run. I'm in favor of a making a subset of rules when using the HD mod.
#HEROES OF MIGHT AND MAGIC 3 MOD MODS#
I'm not saying to ban the HD mod in anyway, but it is one of the only mods I know that pretty much requires for use it to speedrun, so some discretion needed. So sigh I'll have to re-time runs based on that, when a runner clicks the first dialogue box until to the last dialogue box. I assumed everyone started their timer at the campaign menu, but I do remember some players starting their runs on the first map instead. Sorry for replying fairly late problems at home. So, please make a decision and enforce it so I can run this game.
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but let's use the honor system for that). This would require an exact and up-to-date guide to set up the game and in principle require all runners to show their tweaks-code before each run (.
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#HEROES OF MIGHT AND MAGIC 3 MOD FULL#
So we could either accept all these side-effects in their full glory or try to make a nice subjective ruleset carefully picking out the tweaks we like. As far as I can see in earlier posts the mod got accepted as a QoL-thing, which turned out to have a shitload of side-effects that is generally frowned upon in most speedrunning communities. My point isn’t that we should ban all HD mods altogether, but I am really curious as to how tweaks breaks your rules more than HD mod haven't already done. What I’m saying is that the “this is not vanilla”-argument is not valid, because we’ve already stepped so far away from vanilla that the bread crumbs we spread to find back has been eaten by nasty birds years ago. The worst crime of them all probably is that HD mod actually manipulates every single RNG-calculation. I understand and agree with your opposition of tweaks, but the problem is, as snDRY posted in the previous thread, that the HD mod greatly interferes with vanilla version anyway. They could integrate every tweak by default tomorrow and we would be forced to use them. As the HD mod is still being updated fairly regularly this puts us in a position where we are at the hands of the modders. Is HD+ mod allowed or ONLY HD mod? Further down this path are tweaks allowed? There are some legacy runs that would get purged by the disallowance of HD+, including J0hna’s as he uses the “Replay Battle”-function which is not possible in an non-tweaked version of HD mod. It just surprises me that timing is explicitly defined one way, but is practiced in another way in all runs. It doesn’t really matter which one, consistency is the key. retime, runs that start the timer too late (it appears everyone does that, myself included). Or stay true to the current rules and actually moderate, i. I have two objections one minor and a biggie.Ĭhange the timer start to the first dialogue skip of each scenario. Let me start this again as it is pretty crucial for future HoMM3-speedruns. The problems I see highly relate to the thread some months ago, that ultimately led to nothing. I pretty much routed LLtK and will probably do Liberation and the last one next week, before the ultimate full campaign run.īUT before all this shit, I need to have a sound ruleset to adhere to. I just returned to doing some HoMM3-runs.